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Easily get started with ZBrush 3. Learn time-saving modeling, sculpting, and painting techniques and tools that are used throughout the Film and Games industries. Contains over 4 hours of project-based training. Great for artists learning ZBrush 3.
Popular highlights include:
Fast Creation with Rapid Start Interface
Overview of 2.5D and ZBrush Pixols
Sculpting with Imported 3D Geometry
Subtools for Multiple 3D Meshes
Sculpting Workflow Overview
Adding Detail with Alpha Brushes
Creating Custom Alphas
Precision Sculpting with Stencils
Freeform Selections with Lasso Tool
Topological Masking
Reposing 3D Meshes with Transpose
Photographic-based Materials with Matcap
Building Meshes with ZSpheres
Adding New Details with Mesh Extraction
Refining Details with 3D Layers
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